Systems Programmer


Systems Programmer

  • Engineering
  • San Francisco, CA, USA

As a systems programmer on the Subnautica team, your primary responsibility will be to help the team ship high-quality software on multiple platforms (PC, Xbox One, PS4).

An ideal candidate has experience shipping games on a variety of platforms, preferably with strong Unity, C#, C++ and console experience. The ability to tackle a wide range of problems – architecting key systems, performance analysis and optimization, maintaining editor tools – is a must.

We have a distributed team, self direction and good communication are important skills for success in this environment. This is a permanent, full-time position. You can work from our central office in San Francisco, or anywhere in the world (like many of our team members).

REQUIREMENTS:

  • 5+ years experience shipping games on a variety of platforms (or equivalent)
  • C# programming experience
  • Familiarity with Unity
  • Ability to optimize and work within the performance limitations of current platforms
  • Team player with good communication skills
  • Availability to go on global company retreats


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Unknown Worlds Entertainment

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